Featuring:
- 4 RUYI Baccarat
- 5 Squeeze Midi RUYI Baccarat
- 4 Low Limit Squeeze RUYI Baccarat
- 3 Squeeze Midi Baccarat
- 2 King’s Bounty Blackjack
- 1 Low Limit Blackjack ($5-$50)
- 4 Double Deck Blackjack
- 3 Free Bet Blackjack
- 1 Four Card Poker
- 6 Ultimate Texas Hold’em
- 2 Roulette
- 48 Multi Table Stadium Gaming Terminals

The deck used to play Between The Sheets is the standard, fifty-two-card variety. The game may be played with anywhere from one to eight decks, with an increasing number of decks decreasing the house edge — the house’s advantage begins at 3.155% with one deck, but falls to 2.751% when eight decks are used. This is in contrast with some other casino card games, such as blackjack, where a higher number of decks used will increase the house edge.
The game only uses three cards at a time, which are ranked as in poker, with aces high. Suit is irrelevant. A wager is placed, and two cards are placed face up on the table, with three possible outcomes:
- If the cards are consecutive in number (for example, a four and a five, or a jack and a queen), the hand is a push and the player’s wager is returned.
- If the two cards are of equal value, a third card is dealt. If the third card is of the same value, then the payout for the player is 11:1, otherwise the hand is a push.
- If neither of the above is the case (for example, a three and an eight), then a spread is announced which determines the payoff (a 4-card spread, in this example), and a third card will be dealt. Before dealing the third card, the player has the option to double his bet. If the third card’s value falls between the first two, the player will receive a payoff according to the spread; otherwise the bet is lost.
The spread table is as follows:
Spread | Payout |
---|---|
1-card | 5 to 1 |
2-card | 4 to 1 |
3-card | 2 to 1 |
4-to-11-card | 1 to 1 (even money) |

Blackjack
Object of the Game
To beat the point value of the dealer’s hand without going over 21.
How to Play
After the bets are placed, each player receives two cards and the dealer receives one card. All cards are dealt face up. If the initial two cards you are dealt total 21, you have a Blackjack, which pays 3 to 2 on your bet. If the dealer also has a Blackjack, you would push (tie). If you do not have a Blackjack and feel the total of your first two cards can beat the dealer’s total, you would “stand,” meaning you would not draw any additional cards. If you feel you need additional cards to beat the dealer, you gesture for each new card (“hit”) with your hand until you are satisfied and decide to stand. Once all players have played their hands, the dealer will complete his or her hand. If the dealer has a soft* 17 or less, he or she must draw additional cards until a hard** 17 or more is reached. If the dealer exceeds 21, all players who have 21 (or less) win. Otherwise the dealer compares his or her point total to each player’s. All winning bets are paid even money (one to one).
* A soft hand is a hand that includes an Ace and has two totals, neither of which exceeds 21.
** A hard hand is a hand in which there is no Ace or the Ace counts as one.
The Cards
Face cards (Kings, Queens, Jacks) have a value of 10. Numbered cards are worth their face value except Ace, which can count as 1 or 11.
Player Options
Doubling Down
When you “double down,” you double your original bet and receive one additional card.
Splitting Pairs
If you have two cards of equal value in one hand, you may split them into two separate hands. In order to split, simply place an additional bet, equal to your original bet. With split Aces, you receive only one additional card per hand.
Surrender
Once you have received your original two cards, you have the option of “surrendering” if you do not like the cards you received. The dealer will take half of your original bet and your hand is discarded. You can surrender on any original two-card hand, except when the dealer has an Ace or a face card.
Insurance
If the Dealer’s first card is an Ace, players are offered the option of insuring their bets against the possibility of the dealer’s final hand being a Blackjack. Insurance bets are up to one half of your original bet. If the dealer’s hand is not a Blackjack, the player loses his or her insurance bet.
If the dealer’s hand is a Blackjack, the insurance bet is paid two times the amount paid for the insurance.
Payouts
All winning bets are paid even money except for Blackjack, which pays three to two. When a push (tie) occurs, the player keeps the original bet. A Blackjack, two cards that equal 21, beats all other combinations of cards that equal 21. A two-card 21 on split hands is not a Blackjack.

Blackjack
Object of the Game
To beat the point value of the dealer’s hand without going over 21.
How to Play
After the bets are placed, each player receives two cards and the dealer receives one card. All cards are dealt face up. If the initial two cards you are dealt total 21, you have a Blackjack, which pays 3 to 2 on your bet. If the dealer also has a Blackjack, you would push (tie). If you do not have a Blackjack and feel the total of your first two cards can beat the dealer’s total, you would “stand,” meaning you would not draw any additional cards. If you feel you need additional cards to beat the dealer, you gesture for each new card (“hit”) with your hand until you are satisfied and decide to stand. Once all players have played their hands, the dealer will complete his or her hand. If the dealer has a soft* 17 or less, he or she must draw additional cards until a hard** 17 or more is reached. If the dealer exceeds 21, all players who have 21 (or less) win. Otherwise the dealer compares his or her point total to each player’s. All winning bets are paid even money (one to one).
* A soft hand is a hand that includes an Ace and has two totals, neither of which exceeds 21.
** A hard hand is a hand in which there is no Ace or the Ace counts as one.
The Cards
Face cards (Kings, Queens, Jacks) have a value of 10. Numbered cards are worth their face value except Ace, which can count as 1 or 11.
Player Options
Doubling Down
When you “double down,” you double your original bet and receive one additional card.
Splitting Pairs
If you have two cards of equal value in one hand, you may split them into two separate hands. In order to split, simply place an additional bet, equal to your original bet. With split Aces, you receive only one additional card per hand.
Surrender
Once you have received your original two cards, you have the option of “surrendering” if you do not like the cards you received. The dealer will take half of your original bet and your hand is discarded. You can surrender on any original two-card hand, except when the dealer has an Ace or a face card.
Insurance
If the Dealer’s first card is an Ace, players are offered the option of insuring their bets against the possibility of the dealer’s final hand being a Blackjack. Insurance bets are up to one half of your original bet. If the dealer’s hand is not a Blackjack, the player loses his or her insurance bet.
If the dealer’s hand is a Blackjack, the insurance bet is paid two times the amount paid for the insurance.
Payouts
All winning bets are paid even money except for Blackjack, which pays three to two. When a push (tie) occurs, the player keeps the original bet. A Blackjack, two cards that equal 21, beats all other combinations of cards that equal 21. A two-card 21 on split hands is not a Blackjack.

Mini Baccarat
In Mini-Baccarat, all cards are dealt by one dealer and up to 9 players can be seated at one time.
Object of the Game
To predict which hand will have a point value closest to nine (9).
How to Play
In Mini-Baccarat, there are three possible outcomes to wager on, the player hand, the banker hand, or the tie. Four cards are dealt face up in front of the dealer, a banker hand and a player hand. Individual players do not receive any cards. The player hand and the banker hand are each dealt two initial cards. Based on the individual point totals of the player hand and banker hand, a third card may be dealt. See details in “Third Card Rule” section. The hand with a point value closest to nine (9) wins. To determine point value, cards in the hand are added together and the last digit is used to declare the winner (e.g. 8+8=16, total of the hand = 6).
The Cards
Face cards (Kings, Queens, Jacks) and tens count as 0, Aces count as 1, All other cards are counted at face value
Payouts
Player Hand Pays even Money (1 to 1)
Banker Hand Pays even money less 5% commission
Tie Pays 8 to 1
Third Card Rule
Player Hand
When the first two cards of the player hand or banker hand total 8 or 9 it is considered a natural and the game is over. When the first two cards of the player hand total 6 or 7, the player hand does not get a third card. When the first two cards of the player hand total 0 through 5, the player hand gets a third card.
Banker Hand
The banker hand plays under the same rules as the player hand except when both the banker hand’s first two cards total 3,4,5, or 6 and when the player hand takes a third card. In that event, the following rules apply:
PLAYER BANKER
Two Card Total Action
0,1,2,3,4,5 Draws Third Card
6,7 Stands
8,9 Declares Natural
Two Card Total Action
0,1,2 Draws Third Card
7 Stands
8,9 Declares Natural
If the Banker Hand is 3,4,5, or 6 then the decision to
Draw or Stand is determined by the Player’s Third Card.
Two Card Total Players Third Card
Draw Stand
3 0 to 7, 9 8
4 2 to 7 0, 1, 8, 9
5 4 to 7 0, 1, 2, 3, 8, 9
6 6, 7 0, 1, 2, 3, 4, 5, 8, 9
If the PLAYER hand does not take a third card, the
BANKER will stand on 6 or more and draw on 5 or

Roulette
Roulette is the most popular game of chance throughout Europe and has developed a strong following among Great Canadian Casino customers.
Object of the Game
To predict where the ball will come to rest on the roulette wheel.
How to Play
Roulette is not as complicated as it first looks. The Roulette wheel consists of numbers 1 through 36, alternately colored red and black, plus 0 and 00, which are colored green, for a total of 38 possible winning numbers. To bet, simply place your chips on the numbered layout. The dealer spins the ball and will call NO MORE BETS prior to the ball dropping. The winning number is marked and all losing bets are removed. The dealer will then pay all winning bets.
Straight Up:
Place your chips on one number only, inclusively the zero and the double zero.
Split Bet:
Place your chips on the line between two numbers including the zero and the double zero.
Street Bet:
Mark any row. Street bet covers three numbers.
Corner Bet:
Place the chip in the cross where four numbers meet. You will be playing on all four numbers.
Five Line Bet:
This bet may only be placed on one spot on the Roulette table. The bet covers the following numbers, 0, 00, 1, 2 and number 3.
Six Line Bet:
A line bet consists of two street bets that are marked by a counter. Along the long line you mark in the t-cross and cover six numbers e.g. 4, 5, 6, 7, 8 and 9.
Column Bet:
On the short side of the Roulette table there are three boxes marked 2 to 1. By putting your chips in one of these you mark all numbers above, excluding 0 and 00. Totally you will be marking 12 numbers.
Dozen Bet:
Here you can mark 12 numbers by putting your bet in one of the three marked boxes, 1st 12, 2nd 12 or 3rd 12.
Red/Black, Even/Odd, Low/High:
A chip put in one of these boxes, put along the long side of the table closest to the player, makes it possible to cover half the table. What you are playing on is described in each box. Single zero, 0, or double zero, 00 are not covered by these boxes. Each box covers 18 numbers.

Blackjack
Object of the Game
To beat the point value of the dealer’s hand without going over 21.
How to Play
After the bets are placed, each player receives two cards and the dealer receives one card. All cards are dealt face up. If the initial two cards you are dealt total 21, you have a Blackjack, which pays 3 to 2 on your bet. If the dealer also has a Blackjack, you would push (tie). If you do not have a Blackjack and feel the total of your first two cards can beat the dealer’s total, you would “stand,” meaning you would not draw any additional cards. If you feel you need additional cards to beat the dealer, you gesture for each new card (“hit”) with your hand until you are satisfied and decide to stand. Once all players have played their hands, the dealer will complete his or her hand. If the dealer has a soft* 17 or less, he or she must draw additional cards until a hard** 17 or more is reached. If the dealer exceeds 21, all players who have 21 (or less) win. Otherwise the dealer compares his or her point total to each player’s. All winning bets are paid even money (one to one).
* A soft hand is a hand that includes an Ace and has two totals, neither of which exceeds 21.
** A hard hand is a hand in which there is no Ace or the Ace counts as one.
The Cards
Face cards (Kings, Queens, Jacks) have a value of 10. Numbered cards are worth their face value except Ace, which can count as 1 or 11.
Player Options
Doubling Down
When you “double down,” you double your original bet and receive one additional card.
Splitting Pairs
If you have two cards of equal value in one hand, you may split them into two separate hands. In order to split, simply place an additional bet, equal to your original bet. With split Aces, you receive only one additional card per hand.
Surrender
Once you have received your original two cards, you have the option of “surrendering” if you do not like the cards you received. The dealer will take half of your original bet and your hand is discarded. You can surrender on any original two-card hand, except when the dealer has an Ace or a face card.
Insurance
If the Dealer’s first card is an Ace, players are offered the option of insuring their bets against the possibility of the dealer’s final hand being a Blackjack. Insurance bets are up to one half of your original bet. If the dealer’s hand is not a Blackjack, the player loses his or her insurance bet.
If the dealer’s hand is a Blackjack, the insurance bet is paid two times the amount paid for the insurance.
Payouts
All winning bets are paid even money except for Blackjack, which pays three to two. When a push (tie) occurs, the player keeps the original bet. A Blackjack, two cards that equal 21, beats all other combinations of cards that equal 21. A two-card 21 on split hands is not a Blackjack.

In Squeeze EZ Baccarat, is played the same way as traditional baccarat. The draw rules have NOT been changed.
There is no longer a 5% commission on winning bank wagers. Instead, a winning bank hand having a three card total of seven (the Dragon7) is a push.
An additional wager called the “Dragon7” is offered. This bet pays 40 to 1 in the event that the bet is made when the Bank receives a winning three card total of seven.
OPTIONAL SIDE BETS
PANDA8
The Panda 8 is where the Player wins with a total of seven consisting of three cards. the Panda 8 occurs about three times a shoe and pays 25 to 1.
DRAGON7
The Dragon7 is the name given to the Bank”pushed” hand that eliminates the commission. The Dragon7 occurs about twice per shoe and pays 40 to 1.
Object of the Game
To predict which hand will have a point value closest to nine (9).
How to Play
In Squeeze EZ Baccarat, there are three possible outcomes to wager on, the player hand, the banker hand, or the tie. Four cards are dealt face up in front of the dealer, a banker hand and a player hand. Individual players do not receive any cards. The player hand and the banker hand are each dealt two initial cards. Based on the individual point totals of the player hand and banker hand, a third card may be dealt. See details in “Third Card Rule” section. The hand with a point value closest to nine (9) wins. To determine point value, cards in the hand are added together and the last digit is used to declare the winner (e.g. 8+8=16, total of the hand = 6).
The Cards
Face cards (Kings, Queens, Jacks) and tens count as 0, Aces count as 1, All other cards are counted at face value
Payouts
Player Hand | Pays even Money (1 to 1) |
Banker Hand | Pays even money (1 to 1) unless a Banker Dragon 7 is the winning total (push) |
Tie | Pays 8 to 1 |
Third Card Rule
Player Hand
When the first two cards of the player hand or banker hand total 8 or 9 it is considered a natural and the game is over. When the first two cards of the player hand total 6 or 7, the player hand does not get a third card. When the first two cards of the player hand total 0 through 5, the player hand gets a third card.
Banker Hand
The banker hand plays under the same rules as the player hand except when both the banker hand’s first two cards total 3,4,5, or 6 and when the player hand takes a third card. In that event, the following rules apply:
PLAYER | BANKER | |||||||||||||||||||
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If the Banker Hand is 3,4,5, or 6 then the decision to Draw or Stand is determined by the Player’s Third Card. |
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If the PLAYER hand does not take a third card, the BANKER will stand on 6 or more and draw on 5 or less. |

Squeeze Midi Baccarat
In Squeeze Midi Baccarat, all cards are dealt by one dealer and up to 9 players can be seated at one time.
Object of the Game
To predict which hand will have a point value closest to nine (9).
How to Play
In Squeeze Midi Baccarat, there are three possible outcomes to wager on, the player hand, the banker hand, or the tie. Four cards are dealt face up in front of the dealer, a banker hand and a player hand. Individual players do not receive any cards. The player hand and the banker hand are each dealt two initial cards. Based on the individual point totals of the player hand and banker hand, a third card may be dealt. See details in “Third Card Rule” section. The hand with a point value closest to nine (9) wins. To determine point value, cards in the hand are added together and the last digit is used to declare the winner (e.g. 8+8=16, total of the hand = 6).
The Cards
Face cards (Kings, Queens, Jacks) and tens count as 0, Aces count as 1, All other cards are counted at face value
Payouts
Player Hand | Pays even Money (1 to 1) |
Banker Hand | Pays even money less 5% commission |
Tie | Pays 8 to 1 |
Third Card Rule
Player Hand
When the first two cards of the player hand or banker hand total 8 or 9 it is considered a natural and the game is over. When the first two cards of the player hand total 6 or 7, the player hand does not get a third card. When the first two cards of the player hand total 0 through 5, the player hand gets a third card.
Banker Hand
The banker hand plays under the same rules as the player hand except when both the banker hand’s first two cards total 3,4,5, or 6 and when the player hand takes a third card. In that event, the following rules apply:
PLAYER | BANKER | |||||||||||||||||||
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If the Banker Hand is 3,4,5, or 6 then the decision to Draw or Stand is determined by the Player’s Third Card. |
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If the PLAYER hand does not take a third card, the BANKER will stand on 6 or more and draw on 5 or less. |

Touch Bet Roulette
In Touch Bet Roulette, electronic roulette machines are linked directly to a traditional roulette table.
Object of the Game
As in traditional roulette, the object is to predict where the ball will come to rest on the roulette wheel.
How to Play
The roulette wheel consists of numbers 1 through 36, alternately coloured red and black, plus 0 and 00, which are green. The Roulette table remains the focus of the game, but because it is electronically linked to Touch Bet Machines, every move is mirrored by the individual machines, giving patrons the opportunity to participate in a table game, without playing at the table. Bets are placed simply by touching the screen.